Forum Reserve & Collect
Sales: 0871 8553380
Mon-Wed: 09.30am-6.30pm
Thur-Sat: 09.30am-7.00pm
Sun/Bank Holiday: 11.00am-5.00pm
Customer Service FAQ's About Us New Features Site Map

Total Products: 2159 Welcome GuestLogin | Register | Shopping Basket | My Wishlists Show ex. vat Price
Previous
Juicebar Pocket Solar Charger
YOYOCode: 98568
Mftr. Code:
Price: £18.69 inc.

Customer Also Purchased
Intel Core 2 Duo E5200 2.5GHz Socket 775 800FSB 2MB Cache CPU
YOYOCode: 83221
Mftr. Code: BX80571E5200
Price: £50.69 inc.
Razer Battle Light for Tarantula Keyboard
YOYOCode: 47126
Mftr. Code: RZ30-00070101-R2U1
Price: £13.80 inc.
Freecom 1TB USB2/eSATA External Hard Drive
YOYOCode: 29416
Mftr. Code: 29416
Price: £161.33 inc.
Microsoft Windows Vista Ultimate 64-Bit Edition DVD - oem
YOYOCode: 611
Mftr. Code: 66R-00838
Price: £169.46 inc.
Western Digital Caviar Black 1TB 7200rpm 32MB Cache SATA Hard Disk Drive
YOYOCode: 65230
Mftr. Code: WD1001FALS
Price: £76.64 inc.
Samsung 22x Dual Layer SATA Lightscribe Black DVDRW
YOYOCode: 36317
Mftr. Code: SH-S223Q/BEBN
Price: £22.28 inc.
   
OCZ Neural Impulse Actuator USB
Mftr. Code: OCZMSNIA        YoYoCode: 42562
   
OCZ Neural Impulse Actuator USB
Price:£86.25 inc.
 
5 in Stock  
Qty.

 
IN STOCK NOW
AVAILABLE FOR RESERVE AND COLLECT
AVAILABLE FOR NEXT DAY DELIVERY
Bookmark with Del.icio.us Digg This! Post to Reddit Share on Facebook Post to StumbleUpon Post to Kaboodle Bookmark with Yahoo Bookmark with Google
No Awards for this product
   
   
 

  • A New Level of Immersion Into Computer Game Play
    • The Neural Impulse Actuator is a novel approach to interacting with a computer using biosignals, specifically, electrical potentials recorded from the user's forehead. These electrical potentials are registered by the centerpiece of the NIA, the headband, which features 3 sensors.  The biopotentials include electro-myogram, electro-encephalogram, and electro-oculogram, that is electrical signals that are generated by activity patterns in muscles, brain, and eyes respectively.  The mass potentials are amplified and de-convoluted into different frequency components to allow assignment of different commands to different channels.
  • Let Your Subconscious Reflexes Take Control 
    • Playing computer games with the NIA as opposed to standard keyboard is different, meaning that the user needs to forget some of the learned habits and to aquire a different set of skills in order to interface with the computer. The NIA takes just a few steps to configure, and gamers can be litterally up and running in their favorite game in a matter of minutes.  Just like there is a conventional memory and muscle memory.  The user will also develop NIA memory and within a short period of time, the body will remember the reactions it underwent to achieve the desired actions on the computer. 
    • The underlying principle of operation is to present the user with a variety of behavioral choices and to let the user adapt to the requirements in each scenerio. In the begining, most users will primarily use muscle signals, however, within a short period of time, these muscle signals will become auxillary and more subtle signals will take over. Those signals are primarily levels of excitement that cause release of adrenaline by the sympathetic nervous system and acetylcholine by the parasympathetic components of the autonomous nervous system. Among those responses are facial and ocular reflexes like the eye-lid reflex (one of the fastest reflexes in the body that can be used for shooting), and the pupil reflex. Reflexes are also mirrored in the governance of facial blood flow, i.e. the contraction or relaxation of the smooth muscles of the blood vessels that contribute to the electrical signals. All of these signals are being picked up and with increasing experience, voluntary responses will become more and more subordinate and will be replaced by subconscious or unconscious, reflex-based actions.
  • Interfacing with the NIA
    • The nia features an intuitive GUI to allow the user to calibrate signals and coordinate and assign commands.
    • In general, two types of commands are possible, namely so-called “switch-events” and “joysticks”. Switch events are all or nothing responses that are triggered once the signal amplitude exceeds a certain threshold and are comparable to a digital mode of operation. Joysticks are graded responses on a predefined scale, where “zones” of signal strength can be defined. In addition to vertical joysticks that reflect levels of activity, a horizontal joystick based on lateral eye movements can be used. Both switch events and joystick zones can be arbitrarily bound to keyboard keys or mouse buttons as they are defined in any game’s “options”.
    • The intuition of the computer behavior is the most important thing to consider when creating a profile for a specific game. However, it is in the interest of any nia user to try anything that comes to mind and to promulgate any profiles that work. It is also necessary to be aware that the capabilities of the nia are different from those of a keyboard, and consequently, the strategies in game play will have to be adjusted in order to take advantage of the shorter reaction times and the higher level of immersion inside the game. For example, the nia will work best in very crowded combat scenes in FPS games where it’s necessary to shoot the enemy with the blink of an eye, whereas mileage in slow game sequences will vary. Also, the nia can be used as a complementary interface with the computer in combination with any other input device. For example in games like World of Warcraft, the 4 or 5 most common keys can be bound to the nia, and the other keys are then entered via keyboard.
On Size Fits All
  • Adjust the NIA Headband for optimal functionality and comfort
Powered by USB
  • The NIA is powered directly by your PC USB 2.0 Port

 

Kit Contains:
NIA - Neural Impulse Actuator
Manual
Installation CD
Headband
One USB A to B Cable
 
System Requirements:
Windows XP and Vista 32 bit only
1 GHz CPU
512 MB Memory
USB 2.0 Recommended

 

  • A New Level of Immersion Into Computer Game Play
    • The Neural Impulse Actuator is a novel approach to interacting with a computer using biosignals, specifically, electrical potentials recorded from the user's forehead. These electrical potentials are registered by the centerpiece of the NIA, the headband, which features 3 sensors.  The biopotentials include electro-myogram, electro-encephalogram, and electro-oculogram, that is electrical signals that are generated by activity patterns in muscles, brain, and eyes respectively.  The mass potentials are amplified and de-convoluted into different frequency components to allow assignment of different commands to different channels.
  • Let Your Subconscious Reflexes Take Control 
    • Playing computer games with the NIA as opposed to standard keyboard is different, meaning that the user needs to forget some of the learned habits and to aquire a different set of skills in order to interface with the computer. The NIA takes just a few steps to configure, and gamers can be litterally up and running in their favorite game in a matter of minutes.  Just like there is a conventional memory and muscle memory.  The user will also develop NIA memory and within a short period of time, the body will remember the reactions it underwent to achieve the desired actions on the computer. 
    • The underlying principle of operation is to present the user with a variety of behavioral choices and to let the user adapt to the requirements in each scenerio. In the begining, most users will primarily use muscle signals, however, within a short period of time, these muscle signals will become auxillary and more subtle signals will take over. Those signals are primarily levels of excitement that cause release of adrenaline by the sympathetic nervous system and acetylcholine by the parasympathetic components of the autonomous nervous system. Among those responses are facial and ocular reflexes like the eye-lid reflex (one of the fastest reflexes in the body that can be used for shooting), and the pupil reflex. Reflexes are also mirrored in the governance of facial blood flow, i.e. the contraction or relaxation of the smooth muscles of the blood vessels that contribute to the electrical signals. All of these signals are being picked up and with increasing experience, voluntary responses will become more and more subordinate and will be replaced by subconscious or unconscious, reflex-based actions.
  • Interfacing with the NIA
    • The nia features an intuitive GUI to allow the user to calibrate signals and coordinate and assign commands.
    • In general, two types of commands are possible, namely so-called “switch-events” and “joysticks”. Switch events are all or nothing responses that are triggered once the signal amplitude exceeds a certain threshold and are comparable to a digital mode of operation. Joysticks are graded responses on a predefined scale, where “zones” of signal strength can be defined. In addition to vertical joysticks that reflect levels of activity, a horizontal joystick based on lateral eye movements can be used. Both switch events and joystick zones can be arbitrarily bound to keyboard keys or mouse buttons as they are defined in any game’s “options”.
    • The intuition of the computer behavior is the most important thing to consider when creating a profile for a specific game. However, it is in the interest of any nia user to try anything that comes to mind and to promulgate any profiles that work. It is also necessary to be aware that the capabilities of the nia are different from those of a keyboard, and consequently, the strategies in game play will have to be adjusted in order to take advantage of the shorter reaction times and the higher level of immersion inside the game. For example, the nia will work best in very crowded combat scenes in FPS games where it’s necessary to shoot the enemy with the blink of an eye, whereas mileage in slow game sequences will vary. Also, the nia can be used as a complementary interface with the computer in combination with any other input device. For example in games like World of Warcraft, the 4 or 5 most common keys can be bound to the nia, and the other keys are then entered via keyboard.
On Size Fits All
  • Adjust the NIA Headband for optimal functionality and comfort
Powered by USB
  • The NIA is powered directly by your PC USB 2.0 Port

 

Kit Contains:
NIA - Neural Impulse Actuator
Manual
Installation CD
Headband
One USB A to B Cable
 
System Requirements:
Windows XP and Vista 32 bit only
1 GHz CPU
512 MB Memory
USB 2.0 Recommended

 

No Review Added
Add a Review

Specifications

 


Your Opinion 
Recent Feedbacks
Name:
Email:
Feedback: characters left.
Type the following answer:      
 
 
Welcome
 
   
  Welcome to YoYotech.co.uk, the leading company in e-tailer market. We sell computer components like, Cases, Motherboard, Graphics Card, Memory, Hard Drives, Monitors More..  
   
 
 
Newsletter
 
   
  Sign Up NewsLetter  
 
 
 
   
 
 
Company Info
 
   
 
»About Us
»Advertisement
» Careers
»Contact Us
» Events
» Terms & Conditions
» Site Map
 
   
 
 
Help Links
 
   
 
» Customer Service
» Order Status
 
   
   
 
YOYOtech Premiere Partner